So I'm a person who does a LOT of enchanting. I really love how unique some of the enchantments are, but I couldn't help but notice that one specific group of mobs is omitted from damaging enchantments like Impaling and Smite.
Void mobs.
The idea is to have a new enchantment that works similarly to Smite that increases damage dealt against Endermen, Shulkers, and the Dragon by a flat 2.5 per level. This enchantment would be capped at 5 levels and would be rarer than both Smite and Bane of Arthropods (as it is significantly more useful later in the game).
The main reason I think this should be a feature is that it would add new content while still keeping the game blanced and fun, which I think is the best kind of change to any game.
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