Kingbdogz said that he was scared that he made the Warden too diffcult, and that players may find it cool at first, and annoying later. The Warden is a really powerfull mob, designed to be "unkillable", even if it's a bad idea making it immortal. I suggest a new ore, that can help players to sneak into the Deep Dark, but they still will have too be extremely carefull.
Deepslate Occultium Ore
This ore will spawn only into the Deep Dark, and its rarity will be the same as diamond, but more common. The ore will drop Occultium, that can be used to upgrade the diamond gear into occultium gear.
Each piece of armor of occultium will give +2 Occultation: this means that with a full Occultium armor, the player will have to be closer to a mob to be seen by the mob. The same applies to the Warden and the Skulk Sensors. This helps the players, because they can walk normally without being spotted by the sensors, because they will have to be closer by 50% (skulk sensor have a range of 8, with full occultium armor it will spot the player only 4 blocks far), but this applies only for walking, sprinting and jumping: if the player eats, breaks or places a block, opens a chest, the Skulk sensor and the Warden will spot them normally.
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