In Minecraft, especially in the recent "1.18 Experimental Snapshots", we can find that "jungle" and "badlands" and even "deserts" often appear close because their temperatures are similar.
In my opinion, the distribution of biomes should not only consider the factor of "temperature", "precipitation" should also become an important factor.
Therefore, I strongly recommend introducing a new factor: "precipitation" to improve the distribution of dry and wet biomes. The value of "precipitation" is determined by the distance from the Ocean biome.
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