Enchantments are already visible in the tooltip, but how is someone supposed to figure out how much damage that Smite V netherite sword does to a zombie? Perhaps it would be a good idea to include that damage bonus in the tooltip. Likewise, a sword with bane of arthropods could show both the damage and the slow duration it inflicts on a spider.
Furthermore, unbreaking should show how much durability it's added or the percent chance of a tool not using durability in the tooltip. Either would be fine, but I think the first option demonstrates it better.
Protection, especially its other flavors like blast protection or feather falling, should show the defense bonus it applies as a percent in the tooltip.
I think these changes would help some enchantments which don't see much use (like blast protection or bane of arthropods) seem like less of an enigma and see more use if players saw what kind of bonus they were getting on it.
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