A samara is a kind of winged seed that a maple tree produces, and it has an interesting property: when it falls, it spins and drifts slightly in the wind, allowing the seeds to disperse further than they normally would.
My idea is an item similar to this concept that is crafted from a phantom membrane and a stick that would slightly reduce falling speed and negate fall damage entirely, but as the player falls, their horizontal movement would become unpredictable and difficult to control.
The item could be held in an inventory slot or the offhand, and while falling, the player would spin in the air and drift downwards with some random sideways motion. upon landing, the item would be consumed. This item would stack to 16.
The advantage of not taking any fall damage may seem overpowered, but due to the fact that the item allows you to quickly descend caves but does not help you get out, the direct benefits are balanced by the risks it allows you to take. in addition, the unpredictable horizontal movement makes it a risk to use it near dripstone or lava.
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