Provide feedback related to crafting, combat, enchanting, and general gameplay. Do not post bugs, support issues, or lists of random ideas. Please search!

3

fix the 'you can't sleep there are monster for when you're in a house

1 Comments

Please sign in to leave a comment.

Sorted by oldest
  • 0
    Registered User commented
    Comment actions Permalink

    Best implementation I could think of would be on Normal difficulty to negate that 'error'(for a lack of a better term) if (A) player is in an enclosed space no larger than what one(1) torch could effectively illuminate above monster spawn minimum light level(MSMLL) and or (B) the light level of enclosed area around the player is above MSMLL or non-enclosed completely saturated above MSMLL to the outer range of the current 'You can't sleep there are...' detection range given there aren't any mobs within 15 blocks. 

    On HARD and HARD-CORE difficulty/mode this 'error' should not be changed due to zombie's ability to break down doors