Crystal wood forest( this forest is full of purpalish woodlike material with transparent cystal like leaves and creatures I feel like the theme of this biome should be artificial like
sacred ponds: since there is no water in the end put it is placable i feel there should be pockets of water brought by previous explores that turned into ecological niches for end animals like a black and purple stag like creature, and ender fish that are more amphibious
shadows plains: avoid at all times for the very experienced player, this hostile area of the end is inhabited by void worms and a whole new host of enderman varients your find simple structure of end stone huts in one of the chests you may find a new item ( the item could be the introduction of magic or spell casting or a new totem or weapon that allows you to teleport you back to your spawn or to teleport enemies closer or farther away
upgrades people: I feel the columns should be updated a tiny bit maybe with something at the top to make the dragon fight more decorative and the pillars a bit harder to hit, end city in ground or ruined would variety.
mobs: shadow plain new mobs should be a part of Minecraft dungeons such as the endlings and endersent
sacred ponds: full-on neutral or peaceful mobs with mobs that look like deer bears giant toads and cranes except in the end mob colour pallet
crystal wood forest: bugs made out of crystal-like substances such as wasps centipedes mantis and ants in a pink/purple glow like the glowsquid
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