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Custom entity components in bedrock edition addons

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    This post is obviously applicable in myriad ways, but I'll list one I've been wishing for:

    User-defined component booleans:

       Allow for a folder where simple true/false variables can be instantiated as entity components, or where simply referencing the custom component name in an entity definition enables it as 'true.'  This ought to be much simpler to implement than other data types.

      Example: 

    is_male{}

    or

    is_male{true}

    (for adding sexually dimorphic mob versions like cow/bull; billy/nanny, and sow/boar to addons.)