Ever since it was announced that Minecraft Dungeons was getting an End DLC, I've been thinking of things to add to the vanilla game, and Here's what I've thought of.
The Mozot Meadows:
This biome is a dangerous biome to enter, unless you have a set of iron armour or above, then it's safe. As you enter tye biome, you will see huge Mozot trees growing from the ground, some being taller than the Mega Spruce Taiga trees. Now, don't mine it's wood yet, unless you have an iron axe or above, because this wood has got some strength. What I mean by this is if you try to mine the wood with a stone or wood axe, it will not only be pretty slow (Wood Axe = mining stone with your fists, Stone Axe = mining cobbled deepslate with a wood pickaxe), you wouldn't get the wood either! What you instead need is an iron axe or above to get the wood (Netherite being the fastest). Now, back to the topic of the trees, you will rarely see a Mozot tree generate very high up, which segways perfectly into what else can generate: Mozot vegetation! Now, this vegetation generates sort of like how the crimson/warped forest's vegetation generates. The first type is Mozot grass, which is just normal grass but differently colored and textured. The next one is Mozot Roots, which can be bonemealed to make Mozot Bushes, which, like how you make a giant spruce tree, when bonemealed, can make a HUGE Mozot tree. Now the 3rd type can only generate on natural Mozot trees: The Mozot Vines, whic function like normal vines
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