Since the Warden is a blind creature, it relies on the sounds of its prey to locate it to attack. This means that, naturally, most enemies that spawn nearby will trigger the Warden's aggression.
To make it scarier/harder, it should also listen in on the player's mic, so they have to be silent in real life as well as in the game to sneak past the Warden. It would also make the game more immersive, as the louder you are in real life, the further away the Warden would be able to hear you to attack!
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