(You may have already seen this idea suggested that is because I accidentally suggested it on my dad's account and then I couldn't get my account to be logged back in because it kicked me out that one inside me into my dad's for no reason now I'm suggesting it here it has already gotten accepted on the feedback site before I just wanted to suggest it here and tell you this just in case you think I'm copying my own idea.) When the warden gets defeated instead of dying it should just go unconscious for a little bit allowing the players to explore the deep dark freely for a little bit but after a little while the warden will become conscious again and then it will start to wander around looking for the player once more if the warning is to drop any drops it would drop them when the warden is knocked out. Thank you for your time, listening to my idea, and making Minecraft better every day!( And sorry for any confusion.)
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