The seafloor of deep oceans can now be lowered if needed to deeper y-levels, perhaps to y=0 and beyond. As such, an experimental snapshot should be created building off of the second one that was recently released, correcting some of the bugs of undersea worldgen, but with new features being the lowering of the maximum depth of deep oceans to around y=0 or y=-15. Additionally, if needed, ocean biomes can have their seafloors become deeper by 10-20 blocks however of course they should be kept more shallow since they’re the regular ocean biomes.
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