The intelligence of minecraft should be improved, there should be more interaction between mobs and their environment. In minecraft bedrock optimization makes it very possible.
Here are some ideas to improve artificial intelligence:
*Mobs should be curious when they see mobs they don't know, if some piglins see an overworld or end mob they would look at it, and get scared, then try to interact with it or hit it, a creeper, it would explode and the piglins wouldn't mess with them again, this happens with mobs they don't know.
*Animals will flee if another animal nearby is injured, if a wolf tries to bite a sheep, the others will flee.
*The mobs will eat and regenerate their life, (piglins regenerate by eating pigs, zombies by killing villagers, ravagers would feed on pillagers, etc.)
*Problem with mobs like golems when they are surrounded by enemies, they will attack the enemy that attacked them first, the other enemies will keep hitting the golem but he will not attack the others until he kills the first one, this should be fixed, this happens with any mob that fights with enough mobs at the same time.
The mobs must learn the fighting mode of their enemies, if a player plays a lot of attack, the mobs will be more defensive.
*If any mob suffers damage, it will ask for help, this already happens but not with so many mobs, they will use offensive and defensive strategies.
*Undead mobs will seek out caves when it is day, and phantoms will wander into the sea and act as hostile stingrays.
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