This effect makes placing blocks have a cooldown timer kinda like the java combat system. While hou recharge you cannot place anything down which could limit a player's options when defending or escaping. Not only is this a great effect that could have an interest use in a potential new structure (kinda how mining fatigue is used) but it can also be a cool map mechanic that would make the player place blocks statistically since they will be unable to for a bit.
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