Bundles in their current state are balanced to the standard vanilla game - however they become almost useless for content creators and customized game modes due to their limitations. They offer little flexibility for these individuals - despite being a potentially very powerful tool if creators and administrators had the ability to modify this new aspect of the game.
Item Weight
Being able to set a tag for an items weight would allow the Bundle to still respect the 64 max capacity - but allow creators more control over their items so they can choose what can and can't be put into a bundle - ie setting the item-weight to 65 would prevent the item from ever passing that threshold, while setting the value to 1 would allow something that would normally fill a bundle to allow more items. This puts the control in the hands of the item, while still respecting what a bundle represents - a limited storage item
Max Capacity
Alternatively - the option of increasing a bundles capacity could do the same thing - however with high chances of becoming a bag of holding (near infinite storage). This would allow the bag to hold more contents and items it normally would be unable to (ie Armor, Weapons, Tools, non-stackables)
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