So, now that we're out of another world of pure fire, and a cavern that could put the void to shame, lets crack open a book.
Magic, a part of Minecraft that's so developed, yet so easily abusable. I have seen some patterns repeated with updates, mainly that some features will slowly get developed on the side of larger features, and magic is no exception. This update would change that, by:
- More Enchantments
- ALOT more curses
- More types of magic
- More artifacts (Totem of Undying)
- Spells (Maybe Items?)
- More potions / maybe rework to the brewing system.
- JAVA POTION CAULDRONS
Just a start.
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