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11

frost aspect and freezing enchantments

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    Freezing would now have to be a status effect for this idea to work. That's actually a great idea for a suggestion in itself.

    Since players don't have multiple hitboxes (the Enderdragon is the only mob that does) the part-specific armor protection wouldn't work as the game currently stands.

    Instead, how about freezing time is reduced for each piece of leather armor worn, and the full set negates it? Then maybe Frost Aspect 2 could have a stronger effect that leather armor can't fully block?

    I like the fact that "hot" mobs would take more damage, this could be good for Blaze farms. I'd like to add that "cold" mobs should be immune. It should go by how Powder Snow currently works.

    Conversely, although it's an immersive idea, Frost Aspect should not be disabled in the Nether, unless Powder Snow is changed to not work in the Nether also (which should be the case anyways).