1. Macaques & Monkeys (Mischievous & Passive):
Thievery Mechanic: Macaques are agile thieves. They can steal food or shiny items (gold/copper) directly from the hands of players or Villagers. After stealing, they retreat to the trees.
Interaction: Players can "buy back" their items by throwing fruits (like the new Acai or Salak) to the monkey.
2. Baboons (Territorial & Social):
Behavior: Found in Savannas and cliffs. They are social animals that live in groups.
Neutral but Protective: They become hostile if the player enters the center of their group or attacks a member. If one is hit, the whole troop defends it.
3. Gorillas (Gentle Giants):
Personal Space Mechanic: Gorillas are peaceful but value their space. If a player stands too close (within 2 blocks) or approaches an infant, the Gorilla will beat its chest as a warning before attacking.
Habitat: Rare inhabitants of deep Jungles.
4. Key Realistic Features:
No Transport: These animals cannot be tamed or ridden. They are wild and intelligent.
Atmosphere: New vocalizations like monkey chatters and gorilla roars to make Jungles feel alive.
Food Chain: Leopards and Lions will realistically hunt smaller primates.
Please sign in to leave a comment.
1 Comments