Currently, Protection enchantment is almost always better than Fire Protection, Blast Protection, or Projectile Protection, because it provides universal damage reduction.
I suggest making specialized protections provide small general protection (for example 2% per level) and stronger protection against their specific damage type (for example 6–8% per level).
This would encourage more diverse armor builds and make specialized enchantments more useful without making them overpowered.
It would also improve strategic choices for PvP, Nether exploration, and different gameplay styles.
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