I propose adding a dimension where, if you fall into the abyss, the player will land in the overworld.
In this dimension, I'd like to see some of the old biomes and world generation. Like from the alpha or beta. Or even Farlands.
The distinguishing feature of this dimension would be conditions.
For example:
the player cannot enter the new biome until they meet the entry conditions.
All existing structures cannot be destroyed until the player has passed them.
There will be no concept of a day/night cycle, since one part of the world (certain biomes) will experience either eternal day or eternal night.
Also, 3D biomes would be great. So that they look like floating islands or even floating continents.
A Corrupted Beacon could be added to explain the eternal night.
More prismarine structures could also be added. For example, entire cities.
In biomes with eternal sun, spirits (a type of Allay) will be encountered.
And in biomes with eternal night, you can add the constant appearance of phantoms
For example, one of the conditions for entering this world will be the destruction of a dragon. Only then will the passage to this dimension be opened.
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