Β Rainbows and Rare Creatures:
I have a great idea: after rain in the Overworld, there could be a chance for a rainbow π to generate within the player's view. Near these rainbows, there should be a rare chance to find a "Rainbow Horse" species. If added to the game, I believe collectors won't want to miss it.
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Reviving Minecon Events:
I hope Minecon live events can continue. Many players desire a cool, rare cape, which has led to the emergence of high-priced Minecon capesβoften costing thousands. In my opinion, this isn't a good phenomenon. Continuing Minecon events could alleviate this issue, maintaining the rarity of original capes while satisfying collectors and improving the current unhealthy market. -
A New Nether Boss:
Why not add a new boss in the Nether? Instead of spawning randomly, this boss would require collecting specific items to summon within a new, enclosed landmark structure (this enclosure would minimize interference from outside mobs). I think the Nether is essential, but the current loop of just fighting Blazes and collecting rods is too monotonous. We need challenging transitions, similar to how Terraria handles bosses and game progression. -
The Joy of Collecting:
Trust me, we Minecraft players love collecting. You could introduce many rare items that have a small chance to drop from specific mobs or tasks. This would give collectors like us more motivation to play. - There are a few more points I'll mention in another email.
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