There's a 25% chance that one in four chests in the desert pyramid will be a trapped chest, containing one extra dynamite.
Randomize the amount of dynamite under the floor (maximum 13, taking into account the maximum chance of spawning under trapped chests).
Randomize the location of the slab, and also add the ability to spawn an additional slab (since players have long been mindlessly jumping down, knowing where the slab is).
Add the ability to generate corridors in the main room of the pyramid (for variety, and to indicate the path to the underground room).
Add a labyrinth on the secret room level.
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