Players should have the ability to interact with dolphins using a nautilus shell to help lead them to a nautilus. Once the dolphin has entered a close enough radius to the nautilus it should jump up out the water rapidly to let players knows that they’ve spotted one. Dolphins could have a higher chance of spawning when players are below half of their max health bars. The 2017 deep ocean monster could be reintroduced to scavenge on players and all mobs below 3 hearts in dark waters. It consumes its prey and their inventory often times leaving no crumbs behind. Players eaten looses items in their hotbar. If ocean monsters eats a zombie nautilus it will turn into a zombified ocean monster that won’t despawn until killed and will remain in its last loaded chunk until a player returns. Zombified ocean monsters has more health, will attack all mobs less than 6 hearts, and are now passive towards drowned and zombie nautilus in this state. It consumes the players entire inventory minus the armor if killed by it. If zombified ocean monsters eat a squid or nautilus it would gain full hp and 5 hearts added to its health with every other mob it eats. Feed Ocean monsters rotten flesh to breed.
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