Add jellyfish as ambient ocean hazards that enhance exploration without increasing hostile mob pressure.
Jellyfish are passive, drifting entities that naturally spawn in warm and temperate oceans. They move slowly with water currents, creating living obstacles rather than active threats.
Contact with a jellyfish applies a short, mild sting effect, encouraging spatial awareness and careful swimming instead of combat. Jellyfish do not chase the player and remain readable at all times.
Some variants emit soft bioluminescent light at night or in deep water, improving underwater atmosphere while subtly signaling danger.
Design goals:
• Add environmental danger to oceans without hostile mobs
• Improve underwater immersion and visual depth
• Use movement and positioning instead of aggression
• Keep encounters predictable, fair, and non-lethal
Jellyfish make oceans feel alive, dynamic, and slightly dangerous, reinforcing that not every threat in Minecraft needs to attack the player directly.
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