Maybe at the trail chambers, dungeons, or other ancient structures can players find the swirl and pound enchant. Swirl could give the player a second interaction for the mace with an area attack that spins the player and does 360 damage. From swirl I affecting entities 2 blocks away, swirl II- 2.5blocks, and swirl III- 3 blocks away. The pound enchant could send an area base damage to the ground upon falling from a certain height if players can time the hit to the ground correctly. Pound I requires players to be at least 3 blocks from the ground for 3x3 area damage dealing 3 damage points, pound II- ups the maximum area to 6x6 and damage to 6 when falling from height greater than 6 blocks high, pound III- ups the maximum area to 9x9 and damage points to 9 when falling from height greater than 9 blocks high. Pound can causes kinetic friction which can power redstone and maybe in the future give a charge to copper grates if its directly connected to the block hit.
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