Description:
New enchantment that makes weapons & tools turn into a shattered/unusable state when their durability goes to 0, similar to elytra. All other enchantments stop working and the item functions the same as your hand when mining or attacking with it equipped. The item with the enchant can be repaired for no cost at an anvil but will lose the "reinforced" enchantment. Could possibly be used in combination with mending but at the cost of having a max of 1-2 other enchantments.
Optional features:
- Could also increase damage and durability by a small amount but this could be overpowered if taken too far
- The tool or weapon gets a purple outline with a similar color to the enchant glint texture to show it's been reinforced (it would be removed when the enchantment is lost)
- Could be applied to armor excluding the elytra, mob heads, and carved pumpkins
- Broken items could get a custom texture (similar to elytra) or get an overlay on the existing texture in the event no broken texture is found
- Netherite and diamond items do not lose the "reinforced" enchantment when broken, rather the number of times it can be repaired before the enchantment is lost is reduced (up to a max of three times before it loses the enchantment)
- The enchantment can be reapplied three times before it's unable to have the "reinforced" enchantment
- Could also add a "repair bench" to repair broken/damaged items with a higher cost of materials but no increased anvil cost
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