Overview
The shark is a new aquatic predator for Minecraft. This mob makes oceans more alive and dangerous, adding new opportunities for exploration, interaction with marine creatures, and strategic gameplay.
The shark is neutral in water but becomes aggressive toward the player, especially if they are in the water, near the shore, or in a boat.
Stats
Attribute
Value
HP
50
Speed
0.2 blocks/tick
Damage
5 in water / 3 on land
Aggro Radius
5 blocks (land) / 20 blocks (water)
Behavior
Jumps on land, constantly tries to bite the player; can attack players in boats by leaping out of water
Damage on Land
Starts taking 3 damage every 2 seconds if on land for 10 seconds (200 ticks)
Diet
Eats:
Cod
Salmon
Tropical Fish
Squid
Dolphin
Turtle
Does NOT eat:
Pufferfish
Glow Squid
After eating:
Simply kills the prey
Drops from eaten mobs do not disappear, they remain in the world
Behavior Toward Player
In water: attacks the player, including players in boats (the boat does not prevent attacks)
On land: jumps and constantly tries to bite the player
If on land for 10 seconds: starts taking 3 damage every 2 seconds
Spawn
Warm Ocean
Deep Warm Ocean
Coral Reef (rarely)
Drops
Raw Shark Meat (can be cooked)
Shark Tooth (rare, can be used for crafting a harpoon or other items)
Balance and Features
Hunts aquatic animals, making oceans feel more alive
Dolphins do not repel sharks — sharks can hunt dolphins
Adds risk and excitement for ocean exploration
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