Minecraft is getting too easy, The game's progression is easy and boring; we need to make it more difficult.
The current game progression is: Spawn > get Diamonds > go to nether > get blaze rods > go to the end > the end
This is much easier after these updates; diamonds are easy to find, and after we get strong armor, our enemies remain weak—zombies, skeletons, creepers become practically Harmless when you have full diamonds or netherite, the game needs stronger enemies.
For example, a mob that starts spawning when the player obtains diamond items.
The game also needs more tense details; old Minecraft conveyed a vibe of terror, of being watched, of emptiness, etc. The game is becoming too childish. I believe a mob with a A scary appearance would be great for the game, just like the warden.
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