Hello! I am Happily252
This is not another post about the End Update, I know you guys are never releasing it
But with ChatGPT summarizing, here a list of changes you can make in your next major update that can SIGNIFICANTLY help the player base, especially in SMP, feel that Netherite armor is pointless, diamond armor is only microscopically worse than Netherite, but MUCH cheaper
1. Netherite Upgrade Templates → Durability-Based (Not Consumable)
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Netherite upgrade templates should not be consumed on use
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Instead, templates should have durability (e.g. 10–64 uses)
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Still requires initially finding the template
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Reflects real-world logic: a blueprint should not be destroyed after one use
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Not saying they should be enchantable, Mending and Unbreaking would make it very OP.
- Not completely reverting 1.20 changes, (I hate those)
2. Increased Armor Toughness
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Increase Netherite armor toughness from 3 → 4 per piece
- IN THE PLAYERBASE THERE IS ONLY ONE PLACE WE USE NETHERITE ARMOR and that is when fighting the Wither or Warden, as weaker mobs can easily be countered by diamond armor
3. Improved Knockback Resistance
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Replace flat 10% per piece with RNG-based knockback resistance
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Suggestion 2.5%–25% per piece
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Allows occasional full knockback negation
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Improves combat feel without increasing raw damage or damage reduction
4. Increased Durability Bonus
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Increase Netherite durability bonus from ~30% to ~80%
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Better matches the rarity and difficulty of obtaining Netherite
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Reduces reliance on constant Mending repairs
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