1. Enderite equipment
Floats above the void when dropped.
2. End Caves
Located beneath End islands, exposed to the void.
Inverted generation, so they don't look too similar to the overworld caves.
Dangerous navigation: narrow bridges, unstable blocks, void drafts
Enderite should be a little rarer than Netherite.
3. Ancient End Fossils
Giant Enderman skeletons
Fractured Ender Dragon remains embedded in islands
Endermite hives fossilized into stone-like blocks
4. New End Structures
Broken, vertical, gravity-defying ruins
Half-consumed by void corruption
Built for creatures that don’t live like players
For example:
Void Spires – tall, hollow structures with dangerous vertical loot paths
Fracture Shrines – small ritual sites tied to End mechanics
Collapsed Transit Rings – remnants of how Endermen once teleported through space
5. New End Biomes
Void Plains – sparse, flat islands with new plants /maybe new colors :)
Fractured Growths – slow-spreading End vegetation that warps terrain
Ashen Endstone Fields – darker, quieter regions with reduced mob spawns
6. New End Mobs
Voidbound – creatures that phase in and out near the void edge, would happen inside the caves most-likely as they spawn down there
End Stalkers – tall, slow entities, instead of reacting to watching them, they hear you and are blind (similar to warden)
Endermite Variants – just like the new dogs, chickens, etc.
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