my idea of slingshot works with either mostly known version, piece of cloth one spins above head to release rock (crafted of three rabbit hides) or Y base with rubber used to pull and shot rocks with (3 sticks, 2 strings, rabbit hide), rabbit leather needs desperately some actual use and I think here it makes sense
slingshot could be weak kind of ranged weapon, letting you shoot metal nuggets and rocks to cause some damage, rocks being most basic and weakest ammo and more valuable metal nuggets would give bonus damage (rock<copper<iron<gold), if rocks would be cobblestone directly, flints or newly crafted item is to decide (I think flint isnt good substitute for this however since single one is used to craft 4 arrows)
main quirk of slingshot could be however that it could shoot snowballs, ender pearls, throwable potions and potentially other throwable objects, at cost of needing tool and some time to use that tool, you could shoot those objects further away, giving you more range at things as potions and enderpearls, both of which would surely find use at players doing different things
loading would be like crossbow but after item loaded, you would need to spin/pull (depending on type added) slingshot similarly like a bow before releasing projectile, just clicking with loaded slingshot would unload it so you can change your mind or correct mistake when using it
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