Hello Mojang Studios Team,
With the Deep Dark and Ancient City update, Minecraft achieved a unique atmosphere that focuses on tension, silence, and avoidance rather than direct combat. This design direction created a strong sense of danger and mystery, and it feels like a foundation with great future potential.
I would like to share a concept proposal that does not contradict existing in-game elements, but instead expands on the unanswered questions surrounding Ancient Cities.
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### Core Concept: Abyssal City
The portal-like structure found at the center of Ancient Cities feels intentionally inactive, suggesting a sealed or abandoned connection. This structure could represent a gateway to a dark and silent dimension known as **Abyssal City**, with Ancient Cities acting as remnants of a failed interaction between worlds.
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### Abyssal City – Dimension Design
* Constant darkness with extremely limited visibility
* Silence as a core surviv
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