I'm here to suggest new mechanics for a brand new weapon being the greatsword being in the game, so it can be used against mobs and players in a fun way.
Crafting
Crafted the same way as a sword but placed diagonally in the crafting table.
Its a tiered weapon, its an early game alternative option to the sword, axe & spear.
Combat
I looked up its use and it turns out, way back, the weapon was used to sweep a great area to hit as many targets as possible and to maintain a certain distance with threats. In terms of damage an axe was more effective than a greatsword but it still dealt more than a regular sword.
It should deal more damage than a sword but less than an axe, it would have further reach but less than a spear. It would have a wide sweeping zone taking on many targets at the same time & dealing extra knockback.
Special ability
It should be a two handed weapon that can't be paired with a shield BUT can block a big part of inflicted damage
Exclusive enchantment
Its exclusive enchantment would be "Shockwave". When jump criting a mob would send a moon shaped shockwave 3 blocks forward. It would inflict half of the weapon's damage and would increase by 0.5 damage per level (it has 3 levels).
Note
The sword's enchantments will be compatible with the greatsword.
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