So in my previous post, I mentioned a thirst bar. I think that a new difficulty would forever change Minecraft. Intense difficulty. The thirst bar is mandatory, and so is everything Hardcore worlds have. This gamemode makes villager trades more unfair and hostile mobs don't burn in daylight. Hostile mobs have a greater detection distance and everything wears quicker. Hostile mob spawn rates increase and they can spawn on any block in any lighting. For the people who have full enchanted netherite armor and tools and an enchanted mace, an elytra, and so many insane builds and farms, this will be a new challenge on a whole other level.
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