The rate at which hunger depletes in Minecraft: Bedrock Edition is insane. According to this video (which is 5 years old but still seems to be accurate, despite claims of the issue being fixed), in Bedrock you lose a hunger point every 2 seconds. This can be felt in game--- maybe you are fighting for your life in a cave, you eat to regen your health, and maybe gain one or two hearts back before your hunger is down 3 points again. Sometimes I lose hunger points from just standing there or just walking, not jumping or sprinting. Either Bedrock's hunger depletion should be faster or the heath regen faster, or both, like Java Edition. It's a truly glaring issue that makes playing the game significantly less enjoyable while exploring or caving.
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