A new cave biome that could mainly consist of basalt, magma blocks, lots of lava and new ashen blocks. Ash blocks could come with ash layers simular to snow layers being able to be stacked. Breaking them woud drop Ash. Ash could be used on farmland to make crops grow on it faster for a certain amount of time. Basically a passive form of bonemeal. It could be made renewable by burning wood on a campfire. A new skeleton variant could spawn in the caves. The Scorched would be a fiery burned variant of the skeleton shooting tipped arrows of scorching. Scorching would be an effect making you burn for a longer time and fire and lava dealing more damage. If you were to jump into water, the burning would still stop but the water would evaporate simular to powder snow. You would be able to brew it with ash in the brewing stand. The Scorched could also have a higher chance to spawn with an enchanted bow with flame and punch making it more dangerous in the lavary enviournment. Scorching could also spawn in ominous trials to make them a bit harder. Placing the new Ash Block underwater could also create a bubble effect simular to the one created with soulsand and magma. However, the bubble effect of the Ash Block would be purely decorative. It wouldnt push or pull the player but it would slow down the airloss of the player. Not giving air back but just slowing it simular to respiration, so magmablocks wouldnt become obsolete in a sense of underwater breathing.
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