How to rebalance the Mace? I think Mojang should increase attack speed to 1.35 seconds with a cooldown of 0.74 while Retaining 6 Attack Damage.
The current mace is overly slow outside of its unique smash attack. By increasing its speed while keeping the damage at 6, it becomes a balanced mid-tier weapon that doesn't obsolete axes or swords in normal ground combat, but provides a viable alternative playstyle. By doing this the mace is still the slowest weapon in the game and it still has that heavy feeling to it. I think this whould be a great change and i whould love to see it becoming official.
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