Hello, I'm Kaick, and as a fan of the game, I've come to know that you guys have suggested a change in the crafting of the End Eye. So, I have some considerations to present, since some players wish they were stronger to defeat the structures for the crafting you've proposed. Here are some suggestions you guys should consider: My 1st suggestion would be for you to add something to make the player stronger before the End fase. Something that'd give them xp so they can afford good enchantments, plus, something that helps the player to move just a little more easily at long distances, for example, an enchantment that'd give the super jump habillity for boots. That way, the player wouldn't fly, so it won't replace elitra, but it'd assist a lot with Warden, at least, since they can jump higher to escape critical situations, and even help on breaking the End Crystals. To improve the exploration matter, you could make that enchantment reside in books alone, and spawn in specific structures in the game, forcing the player to explore more if they wanna defeat Warden more easily. My suggestion for structures would be ones with not so difficult to defeat mobs, however not so easily found either, cuz if it'd were to spawn in villages, for example, I'd make it too easy to obtain. So, it could be exclusive of Post Pillagers, Shipwrecks and Sunken Structures (Excluding the Temple, since you'll need something from there to craft the Eye). That's it. Hope you guys find it useful in some way.
Please sign in to leave a comment.
0 Comments