I saw your naming rules for future versions a couple of days ago, but I find them too cumbersome, and the existing version numbers are already quite catchy. If you're really worried that major version updates might not meet our expectations, you could try gathering feedback from the community and then integrate interesting updates of the same category into a major version, releasing them in smaller updates. For example, if the last three updates of this year primarily revolve around creatures, you could group them under one major version (with a name like "Creature Update" or something similar). This would better reflect the theme of the major version, unlike the current 1.21 minor version, which feels too cluttered with various content. (For instance, if 1.22 is going to update the End, you could gather opinions in the community, then release the first minor update focused on structures, the second on lighting, and so on.) Additionally, the snapshot format of the new naming system is overly complex, especially with that extra-long word in the middle. It’s not as clear as the current format like "xxWxxA." Moreover, these frequent minor updates could cause difficulties for the modding community in terms of compatibility. And imagine the pain of searching for mods among a bunch of 26.x versions!QAQ… In short, your existing version numbers are already perfect. You should consider better ways to handle updates rather than unnecessarily complicating the version numbering system.
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