Sorry for lots of ideas. I have one more idea for the year. Gloves which can be worn in a new slot. The gloves increase damage for Spear, Sword and fist. All gloves change the range to an extra block far. Next is the ring. The ring is worn and can be used to increase Protection and ability to get better enchantments for anything. Next will be the Cape. The cape will make the players cape from Dressing Room invisible. The cape will increase protection and make players fall slower but still take fall damage because we need the game trickier:D The cape will cancel the mace and the spear wont really take damage. Next is the Necklace. The necklace will increase health go faster 1% depending on tier, The Tier Iron will do 1% Copper will do 0.5% The diamond tier will do 3% The Netherite tier will do 5% If enchanted with Health Increasement it will do 0.6% more. Their is only one Health Increasement. Thanks for reading this idea and i will do no more
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