I want you to add a new enchantment called Nature's Resilience, which can be obtained in the same ways as regular enchantments, namely by looting dungeons where enchantment books are found, as well as by trade with villagers in village, and with the rebalancing of trade with jungle villagers. This enchantment works as follows: it will protect the player from three effects, namely hunger, wither, and poison. It will have three levels of enchantment, each of which will reduce the damage received from wither and poison by 25%, and for hunger, it will simply weaken this effect by 25% for each level.
lvl-25%
2 lvl-50%
3 lvl-75%
This enchantment can only be cast on a chestplate
1 lvl of enchantment will cost 2 lvl player's
2 lvl-4 lvl
3 lvl-6 lvl
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