Please go back to releasing one big update per year instead of 10 minor updates. Also, only one Minecraft Live in October, and each update should have a theme. Updates used to be something magical, if only because of the hype and the sheer scope.
I can still remember my childhood and how much I looked forward to updates like 1.13, 1.14, 1.15 and 1.16. Updates are more than just the introduction of new features; they also destroy the feeling that a new version is a real event. When something small is changed every few weeks, you don't even get a chance to build up anticipation – let alone prepare mods, servers or your own worlds for it.
The Java Edition in particular thrives on the fact that there is a large community around it that carefully maintains its projects, tools and mods. Constant small changes mean that developers can hardly keep up. In the past, there were clear, major milestones to work towards – but now the update system feels more like an endless marathon with new obstacles constantly popping up.
I would like to see those clear cycles again, that anticipation, the discussions, theories and speculation before a big reveal. A single Minecraft Live in October, a big annual update with a strong theme and bold ideas. An update that doesn't just add a few features, but heralds a new era.
Minecraft Live was already a huge event, and the period leading up to it, with speculation about what the next update would be and the hidden leaks, was also magical.
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