This might sound incredibly niche, but hear me out.
Right now, you can sell turtle scutes to a cleric (around 4 scutes for one emerald) and the trade is awful. Villagers have always been known as scammers, and while 1.14 improved things by making them essential for mid- to late-game progress, this particular trade still bothers me.
Why would anyone build a conceptually complex, low-yield turtle farm just to get emeralds? I understand the idea of offering extra options, but requiring five scutes is excessive.
Most players won’t build an optimized scute farm (if they even know the item exists). They’ll do it the simple way: place turtle eggs on sand, fence them in, add a torch, and wait. Even with around ten eggs, it can take an hour for a single batch to hatch. Then the turtles must grow—about 20 minutes or a lot of seagrass—before dropping one scute. You need five of those for a single emerald.
Even with a reasonably efficient setup—not a massive industrial farm—you might get around 64 scutes every few real-life hours, which comes out to fewer than 16 emeralds.
This is absurd when compared to far better trades. Thirty-two sticks for one emerald? That’s just four logs, which take seconds to chop. With an iron axe and a bit of patience, you can get stacks of emeralds in an hour or less.
Having a scute trade is fine, but it would make far more sense for clerics to offer one emerald per scute, given how slow and tedious they are to obtain.
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