Description:
I have an idea where player-built structures, when abandoned for a long time, would start to be reclaimed by the local nature. This would make the environment react more organically as time passes.
How it would work:
After several in-game days without the player approaching, the build would begin to gain natural elements from the biome where it is located.
Each biome would influence how the “nature takeover” appears.
The change would be gradual and visual, without completely destroying the build.
When the player returns, they could easily clean and restore their base.
This feature would be optional, with a setting to enable or disable it in the world
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