I've examined the impact of the enchantment system as it is currently (the enchanting table, anvils, books, villager trading as well as other aspects) on player progression and fun, and it's clear that the game design is flawed, leading to negative player experiences and the mistreatment of villagers. So here's my proposal for a new system:
* Introduce a brand new interface where you can pick and choose which enchantments you can place on an item at the enchanting table.
* At the start, you only have access to a small set of enchantments, but you'll be able to find special books in the world that grant knowledge for more. If you assemble these into a library (using bookshelves) around your enchanting table, you'll be able to access more enchantments, and at higher levels.
* These Books of Knowledge can be found in all sorts of places in the world. Some can be found in chests, some may be uncovered through fishing up treasures and the rest can be traded from different villagers.
* Villagers no longer supply Enchanted Books, so there's no need to apply unethical tactics to get the enchantments you want.
I've created a mod for 1.20.1 which serves as a proof of concept for this idea (https://www.curseforge.com/minecraft/mc-mods/kintsugi), and I would like Mojang to consider it for the future, as I think it's a huge improvement to the game.
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