🔧 Summary
Enable minecarts carrying entities (e.g., mobs, villagers, armor stands) or chests to load chunks as they move, similar to how players or chunk loaders do.
🎯 Why This Matters
Currently, minecarts stop functioning properly when they enter unloaded chunks, breaking long-distance transport systems. This limits automation and creativity in survival and technical builds.
Allowing minecarts with entities or chests to load chunks would:
- ✅ Support long-distance villager or mob transport without redstone chunk loaders
- ✅ Enable automated item delivery using chest minecarts
- ✅ Improve rail-based logistics in survival and adventure maps
- ✅ Reduce reliance on glitches or mods for chunk loading
🛠️ How It Could Work
- Chunk loading activates only when:
- A minecart contains a passenger (mob or player), or
- A chest minecart is in motion
- Chunk loading radius could be limited to 1–2 chunks for performance
- Optional gamerule or tag to toggle behavior for advanced control
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🌟 Benefits
- Encourages creative transportation systems
- Enhances survival automation
- Aligns with Minecraft’s spirit of engineering and exploration
- Makes minecart systems more reliable and immersive.
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