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π§ Summary
Enable minecarts carrying entities (e.g., mobs, villagers, armor stands) or chests to load chunks as they move, similar to how players or chunk loaders do.
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π― Why This Matters
Currently, minecarts stop functioning properly when they enter unloaded chunks, breaking long-distance transport systems. This limits automation and creativity in survival and technical builds.
Allowing minecarts with entities or chests to load chunks would:
- β Support long-distance villager or mob transport without redstone chunk loaders
- β Enable automated item delivery using chest minecarts
- β Improve rail-based logistics in survival and adventure maps
- β Reduce reliance on glitches or mods for chunk loading
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π οΈ How It Could Work
- Chunk loading activates only when:
- A minecart contains a passenger (mob or player), or
- A chest minecart is in motion
- Chunk loading radius could be limited to 1β2 chunks for performance
- Optional gamerule or tag to toggle behavior for advanced control
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π Benefits
- Encourages creative transportation systems
- Enhances survival automation
- Aligns with Minecraftβs spirit of engineering and exploration
- Makes minecart systems more reliable and immersive.
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