If you implement it, I'd like to see acrobatic maneuvers like pitch, roll, and barrel rolls added.
To control these, we need to implement pitch, roll, and yaw controls for the wings.
So I've also thought about the control scheme.
1. Pitch
1-1. Keyboard and Mouse
For keyboard and mouse, holding down the S key to rotate would be good. This is because games that allow acrobatic flight commonly use this setting. However, some players might prefer the opposite, so adding a setting like "Swap W and S for Elitra flight" would be beneficial.
1-2. Controller
For controllers, tilting the L-stick toward you is preferable. This feels less awkward compared to keyboard controls. Again, adding an option to "Invert L-stick for elytra flight" would be beneficial.
1-3. Touch
This should also work similarly to the controller stick.
2. Controls
2-1. Keyboard and Mouse
I think it should be controllable with the A and D keys.
2-2. Controller
I think it should be controllable with the left and right movements of the R stick.
2-3. Similar to the controller.
3. Yaw
3-1. Keyboard, Mouse
I think this should be handled with mouse movement.
3-2. Controller
I think this should be handled with left/right L-stick movement.
3-3. Touch
This is similar to the controller.
Thank you for reading this far. I'd be thrilled if you could implement it.
>>This was translated from Japanese to English using DeepL.<<
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