TL;DR:
When the Ancient City portal opens, trigger a raid-style event with waves of enemies, a boss battle, and glowing sculk effects. Beat it to earn the right to enter the new dimension.
Portal Awakens:
When it opens, a massive blast of energy knocks players back like a Wind Charge, then gives Slow Falling so no one dies. The city shakes, blue sculk lights up, and everything feels alive.
Environment Shift:
Wardens disappear and stop spawning, so the focus is fully on what’s next. The whole area glows with sculk light, setting the stage.
The Invasion:
From the portal, waves of enemies emerge like a raid — five in total. The last wave brings a boss. I don’t care what the boss is, I just want that feeling that you earned the right to enter.
Sculk’s Role:
During the fight, the sculk could help by revealing invisible mobs or glowing when they move nearby. That would make players think twice before clearing all the sculk.
Victory Moment:
After the boss is defeated, the sculk fades, the sounds quiet, and the portal stabilizes. The blue light dims and a deep hum invites you forward into whatever lies beyond.
This would turn activating the portal into a cinematic event that makes the Ancient City feel alive, mysterious, and worth the journey.
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