After the mace and spear added, having their own unique self enhancement. This changes will give depths to other weapons
SWORD: from standard 1.6 attack speed. After a successful hit under 3 seconds after the previous hit will add 0.10 attack speed for a maximum of 3.1 attack speed after 15 hits.
AXE: from a normal crit damage of 150%. Now a successful crit under 5 seconds after the previous crit hit will add 20% crit damage to next hit. With a maximum of 250% crit damage after 5 crit hits
SPEAR: Added attack speed and block range of 5 instead of 4.5 blocks
TRIDENT: The trident now has 0.5 block additional reach. The thrown trident will accumulate +0.4 damage per blocks travelled in an arc (a falling trident wont accumulate damage). Can deal 20 damage for a 30 blocks thrown range.
MACE: can now deal 1 second stun to a target. For every blocks fallen will add +0.02 sec of stun
BOWS: Now have 60% crit chance from a full drawn shot (from normal crit chance of 25%)
CROSSBOWS: Maintains its 25% crit chance but every crit of crossbows now deals a 300% crit damage
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