Hello, I wanted to share this idea with you guys! I believe this idea could completely rebalance combat AGAIN and make COPPER ARMOR sought out for.
Please allow copper armor to have the ability to supercharge in a thunderstorm if lightning strikes them. This lightning strike does no damage to the player(not even the fire) and instead makes the player supercharge like a lightning creeper. If the player is either hit or is hit by another player, this releases an explosion the size and destruction of a lightning creeper. Expect for the supercharged player, all other players in the range would take damage like it was a lightning creeper.
I would say give this a new item to create, in order to make an useless item more useful. Like a "Copper Conduit", where you wrap copper around a conduit in a crafting table and it would allow you to attach the created item to a copper chest plate, creating the 'Conduit Chestplate' or 'Stormplate' something cool.
The effects only happen when you have a full set of copper armor. Another restriction, in order for players to not weaponize it to oblivion, is to have that supercharge explosion from the Stormplate is that it eats up a TON of durability, to the point that it only allows a few uses before the armor breaks. Last restriction would be to build in the 'aging' mechanic of copper blocks, into copper armor. If copper gets to a certain amount of aging, then the armor is no longer conductive for Copper Conduits/Storm Core to work. CONT'D PT2->
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